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Edits available only for your identity until it's being reviewed! Please use existing markup as a sample and separate links with spaces.
Parabot mod edits:
(view current)
d6edacd7 (1)
param
content
Your edit identity:
5a48b645
Mod id:
739
Mod name from liblist.gam:
Last known version:
Mod type:
Mod requirements to run:
Date of first release:
YYYY-mm-dd
Date of last released update:
YYYY-mm-dd
Last known archive filename(s):
Alive links:
Is it steam-compatible?
Who's the developer?
Killaruna killaruna@nuclearbox.com
Homepage(s):
dead http://parabot.nuclearbox.com/ http://botepidemic.no-origin.net/parabot/index.htm
Amount of maps:
New DLLs?
New textures?
New models?
New sounds?
City17 rating:
-
City17 sitepath:
-
Planetphillip id, hardlink and/or link:
Moddb link:
Other reviews links:
TWHL link:
Description text:
HLDM, DMC, OpForDM, Holy Wars compatible. The Parabot comes without any waypoint-files that you might know from other bots. It will learn new maps by just playing them together with humans and store its experiences in the "Parabot\NavigationFiles" folder. To make this learning more efficient you should move as much as possible when first starting a new map, picking up every item you see on your way. After approximately 15 minutes the Parabot should navigate quite well on average sized maps.
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